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        <title>Luca Cavallin</title>
        <link>https://www.lucavallin.com/it/blog/tags/software-engineering</link>
        <description>
      Platform Engineer at Xebia, focused on AI platform engineering - the infrastructure behind reliable, observable, scalable AI and cloud-native workloads. I work primarily in Go and Google Cloud, with deep experience in Kubernetes, containers, and end-to-end observability - and a strong interest in networking and lower-level systems work in Rust. My current focus is the platform layer beneath AI: inference serving infrastructure on Kubernetes, AI gateway and MCP connectivity, agentic workload orchestration, and end-to-end observability for GenAI systems.

      My broader experience is full-stack: strong on backend, with solid frontend and mobile knowledge. I contribute to open source, write on my blog, and pick up the occasional talk, training, or meetup when something interesting comes up. I&#39;m a Google Developer Expert (GDE) and a CNCF Ambassador.

      For a deeper dive, see my blog. If you&#39;re new to open source, check out Verto.sh. For mentorship, I&#39;m on Mentorcruise. Outside of work, activities like photography, motorcycling, playing a handpan and cleaning litterboxes keep me occupied 🐈.
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        <managingEditor>Luca Cavallin</managingEditor>
        <webMaster>Luca Cavallin</webMaster>
        <lastBuildDate>Tue, 10 Dec 2024 00:00:00 GMT</lastBuildDate>
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      <guid>https://www.lucavallin.com/it/blog/yet-another-list-of-random-opinions-on-writing-readable-code-and-other-rants</guid>
      <title>L&#39;Ennesima Lista di Opinioni Casuali su Come Scrivere Codice Leggibile e Altri Sfoghi</title>
      <link>https://www.lucavallin.com/it/blog/yet-another-list-of-random-opinions-on-writing-readable-code-and-other-rants</link>
      <description>Dopo più di un decennio a scrivere software, ho letto molte opinioni su come scrivere buon software. A tutti piace citare regole e principi, quindi lo farò anch&#39;io.</description>
      <pubDate>Tue, 10 Dec 2024 00:00:00 GMT</pubDate>
      <author>Luca Cavallin</author>
      <category>software-engineering</category>
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    <item>
      <guid>https://www.lucavallin.com/it/blog/how-to-structure-c-projects-my-experience-best-practices</guid>
      <title>Come Strutturare i Progetti C: Le Best Practice che Hanno Funzionato per Me</title>
      <link>https://www.lucavallin.com/it/blog/how-to-structure-c-projects-my-experience-best-practices</link>
      <description>Ho lavorato di recente su due progetti in C e volevo strutturarli in modo da renderli facili da mantenere e comprendere. Volevo anche assicurarmi che fossero semplici da compilare e testare. In questo post condivido la mia esperienza e le best practice che ho trovato per strutturare i progetti C.</description>
      <pubDate>Wed, 06 Mar 2024 00:00:00 GMT</pubDate>
      <author>Luca Cavallin</author>
      <category>c</category><category>software-engineering</category><category>open-source</category>
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      <guid>https://www.lucavallin.com/it/blog/crafting-clean-maintainable-understandable-makefile-for-c-project</guid>
      <title>Creare un Makefile Pulito, Manutenibile e Comprensibile per un Progetto C.</title>
      <link>https://www.lucavallin.com/it/blog/crafting-clean-maintainable-understandable-makefile-for-c-project</link>
      <description>Scoprite come un Makefile ben progettato possa semplificare la build di progetti C. Usando variabili chiare, wildcard, variabili automatiche e target phony, vedrete come il Makefile del progetto gnaro sia facile da capire e da usare, servendo come guida pratica per altri sviluppatori.</description>
      <pubDate>Sun, 22 Oct 2023 00:00:00 GMT</pubDate>
      <author>Luca Cavallin</author>
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